Friends first. Team second. Slightly disorganized, always.
We've been friends for years, and somewhere along the way we also became two people who like building things together. That's the good part. The problem is we build a lot of things, individually and together: redesigns, internal tools, weekend experiments, an embarrassing number of side quests that never got named properly.
Every one of them lived in a different pile of tools. A few months later, neither of us could explain why we'd made half the calls we made, or how we'd even gotten from the first idea to the shipped thing. We'd just built it, and then immediately forgot everything interesting about how.
So Patch exists because we got tired of interrogating our own past selves. Now we just write it down as we go, and let it turn into something we can actually look back on, together or separately. Turns out that was the whole point.